White Broken Tiles
Material Sphere

Material Sphere

Albedo / Height / AO / Normal / Roughness

Albedo / Height / AO / Normal / Roughness

Flat Surface Render

Flat Surface Render

Substance Designer graph

Substance Designer graph

White Broken Tiles

A White tile material created as part of my final major group project in university.
Created in Substance Designer, and rendered in Marmoset Toolbag 4.

This also gave me the chance to get used to the Pixel Processor node in Designer, to help generate an individual random noise for each tile, rather than having one instance of the same noise overlap the entire grid of tiles.

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